Artist's Statement
Creations serve as a form of escapism. Escaping into a work of art is one of my favorite pass times. There’s nothing like being able to sit down and enjoy a movie, or read a book, or binge an entire show. Creating something for others submerge themselves in is a way for me to give back to all of the inspirations that have allowed me to create in the first place.
Creating is a way to relate to others. In a world so big, which has been expanded through the use of internet, it is easy to feel small and alone. Art is a catalyst for creations that will lead to connections with others. Creating stories allows me to tell audiences, “Hey, I’ve felt that way before too.” In doing that, someone who experiences my art might feel less alone.
I create to tell stories. Stories are a form of communication. Whether it is to teach, to console, or to entertain, stories are the way that I express myself in ways that are easier for others to grasp and understand. I create art to tell stories that will stay with people, and inspire the people who experience it.
Demo Reel
Kindergarten Classroom
Spring 2020
Kindergarten Classroom - This is the classroom for kindergarteners. The idea behind this 3D modeled environment came from the possibility of putting young children through virtual schooling. I thought having a virtual classroom with items for the children to interact with was an interesting idea. Not only would it be educational, but it would be fun and immersive for children.
The assignment that inspired this project asked for something 3D modeled, rendered and lit. I had to show off what I could do in Maya based on what I learned up until that point. I really explored the program here to see what I could build and create from the basic shapes that you can start with. I learned a lot about modeling, creating textures, and about what I wanted to do when I graduated.
I used Maya to create this environment and I rendered this out with Arnold. Thinking back to this project, I am realizing how far I've come in my journey as a an artist.
Full Bloom
Fall 2020
I also work with 2D animations. This project for was an assignment in which I had to create an abstract video with music. This had to be something with a theme and a dream-like quality. I remember struggling to find an idea to use for this project, but then coming across a song that would inspire me to animate along with the song.
Quest For Quilla
Fall 2020
Here is the game play for the game I created. The object of this game is to collect the crystals in each level before moving on to the next level. While collecting the crystals, the player must dodge or destroy the enemy stones they encounter.
I spent a lot of time developing the story and characters for this game before I even began the art process. The images above shows the beginning process of me figuring out the direction I wanted to go in with the game and the characters.