Loading

Governors | The Educator Pingala Justifier's Strategies | Civilization VI

The Educator | Pingala
Promotions
General Information

Extremely powerful mid-late game Governor however due to the way he functions you’re not going to want to recruit him early unless you’re secured that you will not be warred.

The reason I suggest getting him mid-late is because of his unparalleled late game benefits combined with Government but surprisingly lackluster early benefits Districts towards both militaristic and space race victory types through his last two upgrades

Librarian
+15% Increase in Science and Culture generated by this city

Not something that will shine early as +15% on both culture and science early may equate to +.5-2 yields per turn since it’s in one city but incredible once your cities infrastructure comes online and it starts producing 10+ SPT/CPT from one city

Researcher
+20% Production toward Campus Buildings in this city

Great for getting your Campus District Buildings online but you’re not going to really feel anything on the early aspects of producing a Library at base cost but super impactful for the T2-3 district buildings

Connoisseur
+20% Production toward Theater Square Buildings in this city

More impactful than Researcher since Libraries are much cheaper than an Amphitheater (90 Production vs 150, Standard Speed) however due to the raw power of other Governors this is still not going to be enough to convince me to invest Governor Titles into The Educator early

Grants
+100% Great People Points generated per turn by this city

Combined with specific wonders and civilizations this upgrade is potentially busted. One of your cities can be getting 4 Great People Points Per Turn from the base district and from a single district and the district building inside. However when combined with the Wonder Oracle one city can make 10 GPP per turn from a single city

Space Initiative
+30% Production increase to all space-program projects in the city

Combined with the Royal Society This is likely one of the best ways you can close out a game. Extremely powerful for late game Science Victories

Arms Race Proponent
+30% Production increase to all nuclear armament projects in the city

Combined with the Royal Society This is likely one of the best ways you can close out a game. Extremely powerful for late game Military Victories

End
Created By
Justifier NA
Appreciate

Credits:

Photos taken from Civilization VI and edited by Justifier

NextPrevious

Report Abuse

If you feel that this video content violates the Adobe Terms of Use, you may report this content by filling out this quick form.

To report a Copyright Violation, please follow Section 17 in the Terms of Use.