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Units | All: Naval Melee Justifier's Strategies | Civilization VI

Era: Ancient

Requires Resource: None

Upgrades into: Caravel

Combat Strength: 25

Movement: 3

Production Cost: 32

Upgrade Cost: To Caravel

  • Without Professional Armies:
  1. Base: 135
  2. Corps: --
  3. Army: --
  • With Professional Armies:
  1. Base: 65
  2. Corps: --
  3. Army: --

Purchase Cost: 125

Faith Purchase Cost: 60

Maintenance Cost: 1

Era: Renaissance

Requires Resource: None

Upgrades into: Ironclad

Combat Strength: 50

Movement: 4

Production Cost: 120

Upgrade Cost: To Ironclad

  • Without Professional Armies:
  1. Base: --
  2. Corps: --
  3. Army: --
  • With Professional Armies:
  1. Base: 50
  2. Corps: 105
  3. Army: 160

Purchase Cost: 480

Faith Purchase Cost: 240

Maintenance Cost: 4

Era: Industrial

Requires Resource: Coal

Upgrades into: Destroyer

Combat Strength: 60

Movement: 5

Production Cost: 180

Upgrade Cost: To Destroyer

  • Without Professional Armies:
  1. Base: 125
  2. Corps: 250
  3. Army: 375
  • With Professional Armies:
  1. Base: 60
  2. Corps: 125
  3. Army: 185

Purchase Cost: 760

Faith Purchase Cost: 380

Maintenance Cost: 5

Era: Atomic

Requires Resource: None

Upgrades into: N/A

Combat Strength: 80

Anti-Air Strength: 70

Movement: 4

Production Cost: 270

Upgrade Cost: NA

Purchase Cost: 1080

Faith Purchase Cost: 540

Maintenance Cost: 7

Created By
Justifier NA
Appreciate

Credits:

Unit photos taken from Civilization VI and edited by Justifier

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