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Districts | National History Museum Justifier's Strategies | Civilization VI

National History Museum
(Cannot be built in the same district as Royal Society, War Department)
  • Available At: Fascism, Democracy, Communism
  • Base Cost: (Standard Speed) 580 Production
  • Requires: One of the following: Intelligence Agency, Foreign Ministry Grand Master’s Chapel
  • Maintenance Cost: 3 Gold Per Turn
  • Unique Effects: Provides 4 slots for any Great Work
  • Awards for completion: 1 Governor Title, Legacy Policy Card(Type: Wildcard): Based off Government Type active when completed

Information: The weakest and least versatile of the T3 government district buildings. The National History Museum is specifically geared towards a Cultural victory and nothing else. If you’re not going for one then don’t touch it

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Justifier NA
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Pictures taken and edited by Justifier

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