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Governments | Chiefdom Justifier's Strategies | Civilization VI

Chiefdom

Major Bonus: None

Minor Bonus: None

This is going to be the first government for any Civilization. You have two policy card slots

Militaristic Policy Card Slot: Chiefdom

Usually you're going to be running the policy card Discipline so that you're able to clear barbarians nearby and to ensure the survival of your units but in the circumstance that you've made many scouts or have found some in Goody Huts you may want to run Survey

Economic Policy Card Slot: Chiefdom

You're going to want to be running God King until you've secured your Pantheon, after which point you're going to be running either Urban Planning or a civic card unlocked with a further Civic such as Ilkum or Colonization

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