The Power of Projection
The first workshop was themed around the power of projection, and mostly focused on projection mapping. This technology uses a projector and software, HeavyM, to project images and video onto a surface. The software uses a grid that lets you create rectangles where you can put your content, instead of its being projected onto a flat white wall is normally is, many people use this technology to project onto a building is or something more depth. Although people are still trying to find out what they can do with projection mapping, it does see some real world applications. At the moment it is mostly used for advertising, as companies will hire artists using projection mapping to map over their product, such as a car, and make an interest in art piece. This will then will have a public or private event based around it, where male hopefully attract customers for their product. This being said it is it is becoming quite common at E-sport events as it is a cheap and effective way of showing the in game you UI and important information the audience needs know. The best example of this would be The International, a massive yearly DOTA 2 tournament put on by Valve Corporation. The players are put into pods which are placed on a square stage and surrounded by the audience, the then project the in game many map in real time onto the square stage, they also have the heroes each player is playing in front of them and when certain spells are cast in game the visuals of that spell will go in between the caster and their foe. I personally think this technology can really enhance an experience and make an event much more memorable. Apart from being used at live events I see very little useful applications for its, the only real other application I have seen is projecting an interface onto table top, such as the Hobbs for cooker. Although this might work the minority of the time, I feel the majority of the applications you apply this to will benefit more from having a physical interface.