Workshops: Interactions ASHLEY hill

Workshop 1 - Projection mapping

The first workshop about interactions cover Projection mapping, It is a technology that is used to show images on different surfaces, An example is local landmarks/buildings having images projected onto it. Another use of this technology is to put images onto flat surfaces to make it feel like you are in a completely different location. The reason that this technology is so appealing is due to it's ability to transform an unlively space into something else by projecting an image, such as a room just having a blank white wall, but now it could be a moving ocean floor with fish passing by or a dessert background. In the future we could see this technology merge with motion sensing technologies or holographic touch sensitive interfaces so that a wall can be turned into a fully controllable workspace to the likes of that seen in the film minority report.

King's Lynn custom house Projection mapped
Minority report

Workshop 2 - VR & AR

The second workshop we was able to experience VR & AR technologies such as the oculus rift, HTC Vive, These technologies allow users to immerse themselves in any sort of world or environment as long as they stay near a powerful computer that runs the technology. In the workshop we was able to use the HTC headset and the controllers in a short demo based around looking around and pulling back a catapult to fire at boxs. This really showed me how the technology can be used to completely separate you from reality and make you feel like you are actually somewhere else. A future use of this technology could be using to educate and train via simulating scenarios such as piloting space ships or trains, or training surgeons accurately with less cost and without and danger.

Workshop 3 - Electronics

In the third and final workshop we was introduced to, two different kinds of custom electronics circuit creators. The first being called Littlebits, these are a collection of prebuilt electronic components that clip and stay together via magnets. You are able to switch between parts at will to suit your needs for it, these parts include a battery, lights, switches, motors and buzzers. I believe that these kits would be best used as a simple way to introduce kids to electronic and how they work. The customizability that littlebits provides also allows flexibility for what people want to create. Due to their size Littlebits are very portable allowing them to be used in anyway such as thermometer for in a fridge to check if said fridge is working as it should.


The second kit we looked at was Arduino boards. these are already created circuit boards that you then have to add components of a traditional circuit to. Due to the way they the boards are designed to be put together instructions need to be followed and they are less flexible than the Littlebits. Also prior knowledge of how circuits work is recommended due to things such as current flow and positive and negative sides on the components. I believe that these boards can also be used for educational purposes to teach circuitry Secondary School Children. Also these boards can be used as a flexible and reusable piece of kit for engineers to create prototypes for products.



Created with images by pestoverde - "HTC Re Vive" • pestoverde - "Razer OSVR Open-Source Virtual Reality for Gaming" • helsinkihacklab - "Littlebitsejä lainassa" • Joe Seggiola - "Arduino"

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