Digital Media Level 2 17/18


30 Credit module

Semester A (15) & Semester B (15)

The module aims to provide students with experience of the management, conceptual and practical skills necessary to effectively produce a contemporary digital media project.

The analytical and practical aspects of the course are integrated into this module and provide a supportive context in which students can develop their skills as producers of original and creative digital media artefacts.

Students will develop skills in research and development of concepts, time management and professional practice. In addition they will acquire advanced practical skills in the use of digital media software and hardware, motion graphics, visual effects, digital compositing and pre/post-production techniques in the 2D and 3D workspace, interaction design, digital design and delivery methods.

Teaching team

James Field : Graham Cooper : Jon Holmes : Clive McCarthy


  • Further develop skills from Level 1
  • Introduction to new software and production pipelines
  • Increase the number of tools in your “toolbox"
  • Creative and innovative thinking
  • Further study of history and practice
  • Build a digital portfolio

Semester A Skills 2016

Branding and Function Design

During these workshops you will put yourself in the designer’s shoes as you learn about the approaches you can take in terms of both branding and interface design using digital tools. The main objective is to understand the core principles of complex visual communication, the impact design decisions in terms of both aesthetics & usability and the tools at your disposal to help realise and visualise concepts.

Motion Graphics

From titles to promos, visuals to animated logos, motions graphics, whether simple or complex prove to be a useful and creative area of Digital Media practice. Following on from skills covered at level 1 you will now build upon this foundation knowledge whilst being introduced to a new set of processes, tips and techniques.

Visual Effects

To get you started in Digital Visual Effects, the emphasis of these workshops will be placed on 2D tracking and 3D matchmove. These two fundamental practices have become the cornerstone of VFX creation and form the typical entry route into the industry. By making a series of short tests pieces, we will explore, apply and critically discuss 2D Tracking and 3D Matchmove solutions and why they are crucial to you as Digital Designers, Filmmakers and Practitioners.


The aim of these sessions is to encourage students to exploit various digital technologies in the pursuit of innovative forms of expression and communication, seeking out new trends in digital media. The willingness to experiment and take risks is encouraged, whilst developing an active curiosity that questions the status quo and take your digital expression beyond the keyboard, pad or smartphone.

Semester B Projects

This section of the module is designed to prepare you for your final year of undergraduate study on BA Media Production. You will take greater ownership of your study and practical application of the skills you have acquired.

You will be guided through extensive Research and Development activities culminating in the production of an original Digital Media output. Reflecting and responding to key world issues, you will be challenged to conceive and create a piece of work utilising the relevant tools and techniques you have previously encountered as well as exploring new methods of production and publication.

You will also take part in a collaborative experiment project which will challenge your abilities in regards to teamwork and creative problem solving.

Other Opportunities

You will be invited to participate in a number of extra curricular projects running in collaboration with our local and European partners.

co_LAB brings together people from different fields, disciplines and contexts to collaborate on innovative trans-media projects.

co_LAB was designed to explore and develop new approaches to collaborative teaching and learning through the use of networked digital tools, and through the transferral of knowledge, skillsets and teaching styles.

We run a variety of workshops and activities throughout the year to which you will be invited to take part.

European Youth Award*

Optional International collaboration project
Presenting Student work at the EYA Conference in Graz, Austria 2015

Service Design Project working in collaboration international student teams*

If you have any questions contact James Field jfield@lincoln.ac.uk

*Projects subject to change


Created with images by FirmBee - "mac apple ipad" • FirmBee - "phone tablet screen" • katschinski - "keyboard mac white" • StockSnap - "keyboard mac technology"

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