#ARTPROJECT 2020 VIRTUAL ART AND TECHNOLOGY EXPO NOV 11-15
The Vancouver Biennale, in collaboration with artist Jessica Angel, and blockchain-based marketplace Ephimera, is hosting #ArtProject2020, a week-long online art and technology expo in November 2020. For the first time in its 18-year history, the Vancouver Biennale will host this fully virtual week-long event. The expo will feature panel discussions, keynote presentations, demos and workshops, as well as activities like a Crypto Puzzle, Digital Art Battles, VR tours, as a way to introduce artists, collectors, and the public to the growing field of blockchain and its role in shifting the art world. The event itself will be entirely digital and open for free to global audiences, while being anchored by the future monumental installation Voxel Bridge by Jessica Angel.
With the approval of this proposal Kusama will be featured in the event as a presenting partner at the highest sponsorship tier with logos displayed in each one of the 30 virtual events. Jessica Angel and Raul Romanutti will present the Voxel Bridge Project, Jessica's project for the Vancouver Biennale, along with Kusama Network's vision and mission as a third generation blockchain. Additionally we intent to bridge Kusama's recent NFT marketplaces with the artistic community #ArtProject decentralized led by Jessica Angel
- The Cambie St Bridge South underpass, where the installation will live for two years is adjacent to the Olympic Village Skytrain Station, with over 5,500 daily boardings.
- Vancouver Biennale's website has over 100,000 visitor per year, They have over 11,000 newsletter subscribers, and 30,000 social media followers.
- One of our community partners is ETHDenver, they will be sending out an e-blast the week of Oct 24th and share the project on their social media.
- Our media partner Art in America has 299k Instagram, 153k Facebook followers, 890k Twitter, 4,800 subscribers at "The Program" newsletter, and 18k for their e-blast
- Community partner ETHDenver will promote the project - Twitter: 7.8k+ followers. They have 1.1k facebook subscribers, 900+ Instagram followers and a newsletter with over 3.5k subscribers.
- Additional community partners will be amplifying the outreach.
The team behind this EFFORT
Jessica Angel Viewing the Voxel Bridge Design on Oculus Rift
Born in Colombia in 1980, Jessica Angel is an artist based in Brooklyn, New York. Currently, Jessica has a leading role in the art and blockchain movement where, while managing a community of artists, programmers and technology enthusiasts, she encourages the use of blockchain technologies for the production and funding of ambitious art pieces. In 2017, during a three-month residency in conjunction with the University of Alabama at Birmingham’s Department of Art and Art History, Angel created a site-specific installation at the Abroms-Engel Institute for the Visual Arts (AEIVA). This piece covered a 9,000-square-foot surface in the museum’s lobby, second floor, and galleries. During the past two years Angel has developed several large-scale projects with 516 Arts in New Mexico, where she was a recipient of the VAN Residency. Residencies and fellowships include a teaching-artist residency at The Cooper Union in New York City, the BRIC Media Arts Fellowship in Brooklyn, and the Studios at MASS MoCA residency in North Adams, Massachusetts.
Vancouver Biennale Organization
The Vancouver Biennale is a non-profit charitable organization that exhibits great art in public space, creating a catalyst for learning, community engagement, dialogue, and social action. Its mission is to make Public Art accessible, engaging, and motivating to create vibrant and inspired communities. It was founded with a vision to transform the image of Vancouver as a city solely prized for its outdoor recreational lifestyle supported by spectacular natural beauty, to one of a vibrant urban community where great art in public places is a reflection of our cultural diversity. With each exhibition the focus has been on fulfilling its mandate of transforming public space and redefining neighbourhoods where people live, work, play, and transit.
Vancouver Biennale Catalogue
Spheroid Universe Team
The team built a decentralized Cloud platform allowing independent developers to create augmented reality apps and embed them into the shared AR world. Spheroid AR Cloud will offer spatially relevant data layered over the Earth to enable devices to display AR graphics precisely anchored to the real-world locations. Their team brings together experts from different fields such as AR and computer vision, machine learning, blockchain, mobile and web development, and they have created a proof of concept that uses Kusama network live data to be viewed in real time.
- Andrey Almiashev: CEO, Blockchain Enthusiast. 15 years of experience in business development
- Alexey Ostapenko: Chief architect. Cloud AR Engine and Spheroid Script architect
- Alexey Otradnov: Team lead. 13 years experience in developing software and cloud-based web solutions, 3 years experience in blockchain development.
Kappa Sigma Mu Society
The Society was born as a membership club using the Substrate Society pallet, experimenting with new ways of organization and collective identity on-chain. New candidates are judged on their ability to provide proof-of-ink to existing members, including at least one identifier of the Kusama network and an identifier of the parent member. However, the Society reflects something else beyond its specification: that machines do not only help us do or think, they have the potential to help us be, by using the emotionless hash-links to build human connection.
Payment conditions & Budget
Multisig Beneficiary - Vancouver Biennale Organization, address: DeFR1kGwiAYp1mqCpozD5h6ARZrrMgMykBCcJVPaLFYgSmk
The submissions as part of this proposal to Kusama treasury represent the 38% of the total budget for this project: for transparency, the full budget for the project can be found HERE. The overall budget for Voxel Bridge will be mainly covered by the Vancouver Biennale Organization, along with various sponsors of the festival and it is projected over a 2-year runway, meaning the budget is expected to cover the entire lifetime of the installation.
We aim to divide this proposal into three submissions, each of them representing one expense and therefore an installment for the project.
*Milestone 1 submission acceptance will be understood as a commitment by the council to our proposal in its entirety
Vinyl Production // Nov - Dec 2020 // 1032.52 KSM
Production of outdoor vinyl with laminate matte (to be applied on the floor) and production of outdoor vinyl printed with UV ink (to be applied on the ceiling and columns) USD $35,105.70 = 1032.52 KSM
- Vynil technical specifications: Rough Wall Sticker =Code No.: I-1015/I-1027
- Physical Data: 90um white polymeric PVC film - 140gsm single side PE-coated release paper - 3 inch core -Compatible Ink: UV Flex Curable Ink - Eco Solvent Ink - HP Latex Ink
- Features: With polymeric white PVC film, I-1015 (Glossy) and I-1027(Matte) are more flexible which can be perfectly attached to the rough and curved surface with a heat gun.
- Applications: Widely used for outdoor advertisement on textured masonry surfaces such as brick, stucco and concrete.
The City of Vancouver does not allow for any foreign substances to be applied over the columns as they will be doing seismic tests in the future. they are concerned that a material such as paint could interfere with the natural characteristics of the concrete, hence, we're using vinyl which is durable enough and can be removed leaving no trace onto the surface.
Why is UV required?
UV Printing was almost unheard of until recently. Many printers are now offering UV printing due to its many advantages over traditional (aka: convention) printing. The printing process is almost exactly the same for both conventional and UV printing; the difference comes in the inks and the drying process associated with those inks.
Conventional offset printing uses solvent inks – which are not the greenest option – because they evaporate into the air, releasing VOC's. They often require additional spray powders to aid in drying. Because they are absorbed into the paper, colors can become diluted and less bright. Depending on the paper's character and weight, drying can add days to each job. Conventional inks must be absorbed by the substrate they are printed on therefore, you can not use them on materials like plastic, foil, or acrylics.
UV inks dry through a photomechanical process. The inks are exposed to ultraviolet lights as they are printed, immediately turning from a liquid to a solid with very little evaporation of solvents and almost no absorption of the ink into the paper stock. So it is possible to print on virtually whatever you want when using UV inks! Since they dry immediately and release no VOC's into the environment, UV printing is considered a green technology, safe for the environment and leaving an almost zero carbon footprint.
AR Integration // Jan - March 2021 // 441,17 KSM
AR Animation and development by Spheroid Universe Team - USD $15,000.00 // 441,17 KSM Jan 2021 to March 2021. The AR integration includes the showcase of 20 of the most prominent events in Kusama network since genesis block, back in 2019, as chosen by the artist and her team.
Video documentation and production // Editing by BKDF // July 2021 // 58.8 KSM
After a really vibrant and active community dialogue a few things came to the surface that could make this proposal better. Creating a thorough video documentation was amongst the most important one. Making sure that the experience can be brought across continents we have decided to create a specific website for the installation at the newly purchased domain VoxelBridge.com. The Vancouver Biennale has committed to spending USD $2000 to develop it.
The Vancouver Biennale already has high definition flying drone cameras that will be used to document the installation. They also have a videographer included on their staff so we have added this small closing milestone to commit to this deliverable. The video will includes motion graphics at its introduction made with Adobe After Effects, the narrative we want to portray will be created as a script after the opening of the exhibition and will also contain motion graphics and voice and music and sound editing. Both video editing and VoxelBridge.com website will be designed by Brooklyn Design Factory
Polkassemby Discussion: https://kusama.polkassembly.io/post/315
Kusama Direction Riot / Element Discussion: https://matrix.to/#/!QXMnIJzxlnVrvRzhUA:matrix.parity.io/$s1wDm0gZw8ccJOBjTD3ZU5F2Ch-37Lhdy8IRmj6tI6g?via=matrix.parity.io&via=matrix.org&via=web3.foundation
TOTAL KUSAMA BUDGET ALLOCATION // 1532.5 ksm