Lakeview - Mrs. Piland - Grade 5 Kent state - AT&T Classroom - february 9,2017

It has been wonderful to have Mrs. Piland and her fifth graders with us in the AT&T Classroom. The students have done an outstanding job with the science research projects they created using Adobe Spark Video, Buncee EDU, and Google Slides. This past week the students finished designing and formatting their projects and began their presentations.

In addition to engaging students in deep investigation of curricular concepts, creating digital media projects also provides opportunities for students to use higher order thinking skills to organize and design the project’s components. It also provides an opportunity for students to utilize auditory, verbal, visual, and kinesthetic modalities in combination to create a very personalized and meaningful product that reflects their learning.

The students also did some coding using the Minecraft adventure tool at Code.org. Building from the traditional Minecraft game, Code.org’s Minecraft platform offers tutorials and challenges to introduce students to the basic elements of programming. The platform utilizes graphical programming blocks to simulate basic programming concepts and sequences. The platform also engages students in an immersive environment that is designed to promote children’s creativity, collaboration, and problem-solving. As children are challenged to build, design and program with the blocks they are also developing and improving their spatial reasoning skills which provide a basis for the abstract thinking and problem solving involved in math and science equations.

The students were also introduced to Bitsbox, an online application that runs in a computer browser and displays a virtual tablet on which the user is able to access programming lessons to build simple apps and games in JavaScript. Once the user has created a game, they are able to use a mobile device such as an iOS or Android tablet or smartphone to scan the QR code associated with their Bitsbox project. They are then able to access their game on that mobile device through the QR code. The Bitsbox website offers several free challenges as well as subscription plans that include monthly mailings with new programming tutorials and projects for children to explore.

At the end of their week in the AT&T Classroom, Mrs. Piland created a Padlet wall for a collaborative writing activity. Padlet is a free web-based tool that functions as a virtual wall or bulletin board where people can exchange thoughts on a common topic. Users are able to post several forms of content including text, images, and videos. Mrs. Piland created a Padlet wall where the students could post and share what they enjoyed most about the AT&T Classroom.

Thank you for participating in the AT&T Classroom!

Join us Summer 2017 for AT&T Classroom Technology Camps

Camp schedules and registration information will be posted online at the link below late March 2017

http://www.kent.edu/rcet/student-technology-camps

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