"is gns theory still discussed [in rpg circles]?"
A look at what makes role-playing games "fun"
At the end of the day, that engagement, whatever the motivation, is the goal, and the game was just one way of getting to it.
Created with images by James Bowe - "Dice" • crosathorian - "P2051904" • cocozi - "cube play role playing game" • Marco Hazard - "Lego Dungeons and Dragons - Action Points"
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