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Olde Town Witches Your Witches Suck

The Protectors of those who can’t protect themselves…

They watch over the streets that the city has forgotten.

They are able to make deals under a cover of haze and shadows.

Little light can be found within their halls, meeting rooms, and archives.

They were once called bangers, hooligans, thugs, and criminals…

They are Port Town’s unappreciated heroes.

But we all know them as the Olde Town Witches…

Sacred Grove

History

Olde Town is the place where the world forgot. It was a thriving city within a city. Segregation and racism was common place in Port Town. If you weren’t of a certain creed and color, I can assure you that you wouldn’t be allowed to set foot in their businesses or on their buses. You wanted to visit a doctor, you had to go to the clinic an hour away from you. You needed a place to shop for groceries, another 35 minutes. But you had to because most of Port Town was off limits.

So Olde Town, or Holly Grove before the renaming, sprang up and was run by colored folk. It stretched from Green Miser Grove all the way to High Street. In fact, High Street was a major center of Holly Grove. It was our city’s heart and life blood. It thrived with minority owned businesses like Greenfinch Memorial which was run by my family. There was also the Gao family market and Viscose’s transportation. Whatever we couldn’t get from the rest of the city we found a way to make it ourselves. And it survived for almost…70 odd years.

Until the Night of Horrors incident.

-Dr. Mabel Greenfinch

Skyline Beach (Ruined Shoreline)

The Night of Horrors

On October 30, 1982 a large unexplained explosion destroyed the town center of Olde Town. Some say a ritual had gone wrong and caused the explosion. Others have said that it was a planned terror attack to run the citizens out. There was no evidence of either claim. However, the initial explosion took out five apartment complexes, a local corner store, and two churches. The explosion also claimed the lives of over 1,000 residents.

What happened afterwards was unexplainable. Creatures of storybook origins attacked the rest of Old Town, causing more destruction and claiming the lives of over 2,000 residents and 20 service officials. The sky was pitch black and the sun hid. For 24 hours this part of the city was blocked off from receiving help from the outside world. On record, the only help they received came from the Olde Town Witches themselves…mainly the Freedman coven. Although mainly lives were able to be saved that day the destruction to most of Olde Town could not be recovered.

Wu Towers

The Olde Town Witches

Olde Town Witches are often called Urban Arcane Practitioners or Hooligan Street Protectors. They perform magic that focuses on surviving in the harsh shadowy corners of Olde Town ranging from basic alchemy and basic hermetic sorcery to specialty craft like voodoo, onmyōdō, sanitaria, and etc. Most of what they know and learn is a guarded secret. In fact it’s been said that a lot of their secrets and craft can also be found within The University of Azure Flame especially with the use of occult/archaic imagery and symbolism used.

District Overview:

Olde Town is a ghost town with residents still hiding in plain sight. It’s filled with underground business and clubs founded by the first families of Olde Town: Freedman, Gao, Vazquez, Ahuja, Solomon, Creed, Archer, Sato, and Wu. And that’s just some of the major families. On the outside most of the buildings look destroyed and decrepit with outdoor furnishing and greenery.

In recent years, there have been efforts to reconstruct and rebuild parts of the districts infrastructure on the Eastern End of Olde Town.

The Western End of Olde Towne has become a hub for Urban Explorers because of the more monstrous scenery and terrain there.

If you’re looking for anything you can’t find in the city, you can go to Olde Town’s underground market to find it. From hexbooks to caldrons to forbidden magical items. Looking for a pub with a few loose lips, there’s the Arcana Café which is managed by the watchful eyes of Tarot spirits and the powerful fist of the Bartender Avery Freedman.

The Bleeding of the Blue Bloods

While exploring Olde Town, you can find alchemical circles, sigils, sacred geometry, and veve on street corners and murals with chalk and spray paint. If you pay careful attention you'll also find and paper talismans plastered on walls, telephone poles, and railings.Another unique staple is finding crystals tied up with chains on light poles that glow in the dark of night.

They are also known as urban goths as their fashion sense is the hybrid of goth sensibilities with hood flair. Pentagrams, Skulls and Crossbones, and sigils are an odd combination with gold fangs, gold chains, baseball jerseys, samurai swords, motorcycle gear, hoodies, and baseball bats but somehow they work. There are also those that retain the arcane and formal look of the University of Azure flame wanting an air of status and wealth.

Send them your abandoned, hurt, abused, and unloved because the city will take care of them. Gang Bangers who have been viewed as lost causes have been able to find a new start within Olde Town…as long as they’re willing to learn Olde Town is willing to teach. It’s a place where the poor can find help.

It’s also a place where monsters can be found roaming around looking for their next victim. They don’t care who you are, because to them you’re their next meal. If you’re a strong combat artist and survivalist, you’ll survive within the Green Groves of Olde Town. But if not, you better hope the Freedman Witches are out and about. And if you’re out really late at night, the eyes of this district are always on you. Take that as you will

Olde Towne Witches

Covens, Circles, and Families

Freedman Coven

The Freedman Coven

The Freedman Coven is the head coven made up of the heads of the nine families. They oversee 120 organization members that help run the district's businesses, security, and infrastructure. Meetings between the members of the Freedman Coven are shrouded in shadow.

The heads of the nine families are guarded secrets as well. And most of the commands given are by individuals in mask called “Evokers”. There’s also not enough information on the Evokers to say what they are.

Your Local Hooligans Here to Protect

Hooligans - Olde Towne Watch

From Street Patrolling to Monster Hunting, The Olde Towne Watch, [Hooligans] are the security force in Olde Towne. After the Night of Horrors tragedy, five of the local gangs were called upon by the Freedman Coven to put together a circle of their heavy hitters to handle the Monsters attacking the district. Soon those original members broke away from their gangs and formed the Olde Towne Watch.

The Coven has 13 members each with a group of seven other individuals patrolling the district with them. Hooligans can be seen jumping across buildings, riding across power lines, and appearing out of the shadows around the district.

Hooligans are distinguished by their Class and Job.

CLASSES: Classes are born/touched abilities…Classes cannot be chosen.

JOBS: Jobs are chosen fields of a specific area. They can be chosen and changed at any given time.

Elementalist: Elementalist have the ability to master more than two elements. Elementalist can be distinguished by their swirling changing eye color, and changes in glowing elemental tattoos. These individuals have the ability to understand elemental lore and are one of the only (next to evoker) classes that can talk to elements in any form. (Class)

Bard: Bards have the ability to entice anyone with song or music. They are creative when it comes to song or music magic. Some say that most bards are either of the fae or muse touched . All bards are represented by some music note birthmark on some part of their body. (Class)

Brawler: Brawlers are your regular street fighters, most of them are used in lower missions where a large number of them can be used. Most brawlers have the ability to increase their size and strength. (Job)

Mechanic: Mechanics are the backbone when it comes to weapons. They are the new alchemist and blacksmiths who hold a number of different trades and abilities related to their creations. With the assistance of Evokers, the number of weapons, items, charms, and Mechs are endless. Mechanics also pilot vehicles and Mechs. Most mechanics have a few years of fighting experience, creation experience, and a year of a piloting license under their belts before being put to actual work. (Job)

Ninja: Ninjas are masters of stealth and death on a team. They are only allowed to master two elements. They are trained to master other forms of fighting to mix in within their Ninjitsu. Ninjas are also masters of disguises and can change shape and form at any time. They are given sacred weapons from their respective clan or organizations. (Job)

Tricksters are the illusionist and the flamboyant fighters. These Street Magicians fight with an opponent's mind as well as their physical form. They also help cover up the messes the Hooligans make. (Job)

THE BELLENDS

Bellends - Bell End Coven:

The Bell End Coven, also known as Bellends, are the newest coven to be formed in Olde Town. They are made up of nine witches who are registered with the US Registry of Magic. Named after the Bell End Towers on the western part of Olde Towne, this coven has started to make a name for themselves ranging from busting a human and supernatural trafficking ring, clearing the Bell End Towers of their “Killer Moths” problem, and restoring power in two major sections of Olde Towne.

They have the youngest members registered as a coven ranging from the young 19 to the oldest being 23. Accomplishments range from: given accolades by the Mayor of Port Town, Exploration Privileges from the Head of the Freedman Coven, and scholarships from both UAF and SVI.

Rumor has it that they’re actually a Bound Circle but no concrete evidence has been given.

Tea Party- Velveteen Circle

The Velveteen Circle , also known as the Tea Party, is made up of witches that collect all of the arcane knowledge in the district. While most of the residents of Olde Towne rely on family members to learn magic, the Tea Party created their coven to help individuals learn magic outside of their family circles.

They are a closed circle that only invite witches into their study group in the hopes of helping the next generation of witches in the district. They are famous for their Black Rabbit Repository, the managing of the White Rabbit Apothecary, and their signature Purple Velveteen Flags.

Tea Party Events are held every 1st, 15th to the public.

Created By
Marcus Cross
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Credits:

Created with images by v2osk - "3 skulls inside an abandoned sanitarium in Italy the names are written on the heads the numbers represent their patient number" • wild vibes - "untitled image" • Kamil Feczko - "untitled image" • Paul Siewert - "untitled image" • Jake Weirick - "untitled image" • Pro Church Media - "Photo from Zach Angelo created for his church" • Wicliff Thadeu - "untitled image" • Jason Leung - "untitled image" • Artem Sapegin - "untitled image"