AT&T Classroom Highlights the Lippman school - December 2016

It has been such a pleasure to work with the Lippman School again in the AT&T Classroom. This past week the Lippman students explored increasingly advanced programming elements and concepts with the Ozobot Smart toy robots. Across the week the children worked in teams to program their Ozobot using static codes, short sequences of colors drawn on a black line on paper. Based upon their understanding of the code sequences, the students were able to design their own tracks and mazes for their Ozobots.

The children also learned to use flash codes, rapidly changing combinations of colors that are displayed on a digital screen such as a tablet or iPad. The students programmed with flash codes using the OzoDraw tool within the Ozobot iOS app. OzoDraw allows children to select from multiple gameplay modes and draw lines and patterns (flash codes) on a tablet’s screen for the Ozobot to follow.

Later in the week the students used the OzoGroove iPad app to program dance routines for their Ozobots.

The students’ work with the Ozobots over the past week has tied in with the AT&T Classroom’s participation in the Hour of Code. The week of Dec. 5-12 marks National Computer Science Education Week and all schools are encouraged to participate in the “Hour of Code”, a global initiative aimed at providing coding and programming experiences to classrooms around the world. In addition to Ozobot tutorials, numerous coding and programming activities and resources for children can be accessed at the website for National Computer Science Education Week (https://csedweek.org) and at the website for the Hour of Code at https://hourofcode.com.

This past week the Lippman students were also introduced to MyStorybook.com as a digital writing tool. MyStorybook is a free online tool for creating short story books and digital stories. The platform provides blank pages on which a student can draw, type, and insert images. Students can select an image from the gallery that can be inserted on a page or used as a background. Students can also upload their own photos or use the drawing tools to create a scene for their story. Finished projects can be saved in access in the tool’s gallery.

Using tools such as MyStorybook for creative writing provides rich opportunities for children to further develop their literacy skills and to also build important “twenty-first century skills” for critical thinking, creativity, and communication.

Join Us Summer 2017 for our AT&T Classroom Technology Camps!

3D Modeling - Animation - Coding/Programming - Digital Media Projects - Game Design - LEGO WeDo 2.0 Robotics

Registration opens March 2017

http://www.kent.edu/rcet/student-technology-camps

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