Code Wars with Sphero

First..Why not?!

But more importantly, look at the engagement.

He's not just driving, he's thinking. He didn't even know I was there!
Team work makes the dream work!

K-2

(1) Creativity and innovation. The student uses creative thinking and innovative processes to construct knowledge and develop digital products. The student is expected to:

  • (A) apply prior knowledge to develop new ideas, products, and processes;
  • (B) create original products using a variety of resources;
  • (C) explore virtual environments, simulations, models, and programming languages to enhance learning;
  • (D) create and execute steps to accomplish a task; and
  • (E) evaluate and modify steps to accomplish a task.

3-5

(4) Critical thinking, problem solving, and decision making. The student researches and evaluates projects using digital tools and resources. The student is expected to:

  • (A) identify information regarding a problem and explain the steps toward the solution;
  • (B) collect, analyze, and represent data to solve problems using tools such as word processing, databases, spreadsheets, graphic organizers, charts, multimedia, simulations, models, and programming languages;
  • (C) evaluate student-created products through self and peer review for relevance to the assignment or task; and (D) evaluate technology tools applicable for solving problems.

Getting Started:

  • Connect
  • Using the Sphero app
  • Change color
  • Calibrate
  • Tricks and how to get them

Coding Sphero Challenge:

Using the Spark Labs app, code your Sphero to go through your obstacle course.

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