Sound Design Zine: by samantha nolet

Sound design can be identified into different terms, but for myself? I would categorize it as the process of acquiring and overall creating your master sound. Sound design is an art that can be used for so many things like radio, cinema, voice overs, video game development and more.

The short clip shown above is great in terms of showing all of the little sounds that actually have to go into a film in order to bring it up to its full potential.

Definitions

  • 1. Definition of sound design: Sound design is the process of specifying, acquiring, manipulating or generating audio elements
  • 2. Notational system: In linguistics and semiotics, a notation is a system of graphics or symbols, characters and abbreviated expressions, used in artistic and scientific disciplines to represent technical facts and quantities by convention.
  • 3. Diegetic/non-Diegetic: Diegetic sound. Sound whose source is visible on the screen or whose source is implied to be present by the action of the film: voices of characters. sounds made by objects in the story. music represented as coming from instruments in the story space.
  • 4. Sound maps/Cue sheets: Sound maps are digital geographical maps that put emphasis on the sonic representation of a specific location. Sound maps are created by associating landmarks
  • 5. Language of sound: Sounds have layers and meanings just like spoken languages. Where you infliction and tone can change the meaning of your words, a sounds bass, treble and mid tones change the listeners interpretation
  • 6. General sound design process: The sound designer works with the director to shape an overall, consistent soundtrack that exploits the expressive possibilities of the sound medium. The over all sound design is organically related to the narrative and thematic needs of the film, and has an integrity not possible if sound is divided among an entire bureaucracy.
  • 7. The Sampling Theory: In the field of digital signal processing, the sampling theorem is a fundamental bridge between continuous-time signals (often called "analog signals") and discrete-time signals (often called "digital signals")
  • 8. Sampling Rate: Takes the photos. the number of samples of audio carried per second, measured in Hz or kHz (one kHz being 1 000 Hz). For example, 44 100 samples per second can be expressed as either 44 100 Hz, or 44.1 kHz. Bandwidth is the difference between the highest and lowest frequencies carried in an audio stream.
  • 9. Analogue to Digital: An analogue recording is one where a property or characteristic of a physical recording medium is made to vary in a manner analogous to the variations in air pressure of the original sound. A digital recording is produced by converting the physical properties of the original sound into a sequence of numbers, which can then be stored and read back for reproduction.
  • 10. Bit Depth: Where to take the photos. In digital audio using pulse-code modulation (PCM), bit depth is the number of bits of information in each sample, and it directly corresponds to the resolution of each sample.
  • 11. Recording: levels, gain, setting: Gain(the range of the field that captures sound. High gain captures more while lower captured less.)
This semester has taught me so many useful tips for when it comes to using Adobe Audition. I came into the program knowing nothing at all, and now have the privilege of leaving with valuable information that I'm going to use moving forward.

Audio Journal: "Heavy Sun" - Daniel Lanois

  • Loud sound that goes through my head
  • Thumping in the background
  • Gets quiet then loud again
  • Sounds like a dream
  • Violin ?
  • Multiple sounds coming together to make one
  • Starts off slow/ progresses/ more sounds are added
  • Feels spacious

In class I closed my eyes. I envisioned someone playing a big drum, the scene cut to a light at the end of a cave, went outside into a desert, ended up in a field of flowers laying down. The man with the drum came back playing it in the distance. (This is so weird to read months laterπŸ‘€)

What Is "Foley?"

Foley is live sound effects, usually recorded on a sound stage, that is supposed to go in sync with the picture after the shooting of a film. This is used to replace any sound that needs to be empathized. For example: footsteps of somebody walking down the street, a person being slapped in the face, a cough or sneeze, laughter and the list really goes on. Foley can be used beyond someone's imagination. An example can be shown below:

Audio journal: "raindrop movement"

  • Marching band
  • Happy
  • Lots of different sounds/ instruments
  • Singing
  • Sounds like a happy song at the beginning or end of a movie
  • Gets louder
  • Faster than slower
  • Harmonica, drums, tambourine, trumpet ?
  • Get stoned/ can't please everyone/ being judged/ being judged as a woman/ civil rights
  • Partying
  • Do right you're going to get stoned, do wrong you're going to get stoned
  • Marching band -> parade -> military
  • Laughter/ cheer in the background
A+ for creativity ? πŸ˜‡
*cough cough* pass me with an A+ *cough cough*

Audio journal:movie trailer

  • Intense music at the beginning
  • Guy telling a story
  • Indian/ Japanese ?
  • On a journey to find father Ferreira
  • Music speeds up like they're in a race
  • Drums ?
  • Silence
  • Wind/ waves
  • Gets faster and faster
  • On a dangerous mission
  • Fast suspenseful music
  • Whispering at the end
  • God/ faith
  • Journey/mission
  • Violin/drums
  • Waves/water
  • Intense/dangerous
  • Lost
Make sure your PDF file works!
Purrrrrrrfect audio
If this class has taught me anything this year it's that file management is the biggest pain in the ass.
I've also learned that working in big groups doesn't always work out in your favour.
No name on the front of the rubric? -1

Audio journal: "alien" trailer 1979

  • Wind
  • Weary sound
  • Spooky
  • Space - like
  • Whistling
  • Sounds like ghosts screaming
  • Alarm ?
  • Rumbling
  • Gets faster and faster
  • Bullets
  • Monster attack
  • Silence.
  • Starts off slow and quiet and progressively gets louder
  • Someone gets stabbed/shot ?
  • Sirens
Print off your rubric before class!
Using EQ will make your sound 100x better

Below is an extremely dry video explaining the sampling theorem

πŸ˜΄πŸ’€πŸ’€πŸ’€πŸ’€πŸ’€πŸ’€πŸ’€

Adobe Audition is a program that is going to help me so much throughout the rest of my school years and moving forward into my work career.
Overall I think this semester in sound design was pretty great. I do feel as though I'm leaving the class on a good note, considering I came in here knowing nothing at all and now have the basics down to take with me moving forward.

Its been a pleasure - thank you!

-Sources-

  • https://m.youtube.com/watch?v=E6iN6VTL7v8
  • https://m.youtube.com/watch?v=nbJ57eVsnoA
  • https://m.youtube.com/watch?v=UNvKhe2npMM
  • https://m.youtube.com/watch?v=BU9nj2-6ZnAi
  • https://en.m.wikipedia.org/wiki/Sound_design
  • https://m.youtube.com/watch?v=PlVnW2kv4tE
Created By
Samantha Nolet
Appreciate

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