The History of fantasy sports Carter Knapp

Wilfred "Bill" Winkenbach- Wilfred "Bill" Winkenbach devised fantasy golf in the latter part of the 1950s.[1] Each player selected a team of professional golfers and the person with the lowest combined total of strokes at the end of the tournament would win.[citation needed] Golf is a simple fantasy game to administer and keep tabs on, since each participant is concerned only with the scores of his or her team members without anything else to complicate it. However, it was never organized into a widespread hobby or formal business.

Wilfred Winkenbach, along with John Madden, Father Kelly and others, at the Boulder Creek Country Club.

Rotisserie League Baseball- Rotisserie Baseball was invented in the early 1980's by a group of guys who love Major League Baseball. Their goal was to find a way, through the use of player statistics, to emulate Major League Baseball. They also wanted to prove that their vast knowledge about major league baseball players and their capabilities was well beyond that of their peers. A.KA. Fantasy baseball is a game in which people manage rosters of league baseball players, either online or in a physical location. The participants compete against one another using those players' real life statistics to score points.

Sports Journalists-Many early players were introduced to the game by sports journalists, especially during the 1981 Major League Baseball strike; with little else to write about, many baseball writers wrote columns about Rotisserie league. Also, the Fantasy Sports Writers Association was formed in 2004 to represent the growing numbers of journalists covering fantasy sports exclusively.

Fantasy Football- The inaugural league was called the GOPPPL (Greater Oakland Professional Pigskin Prognosticators League), and the first draft took place in the rumpus room of Winkenbach's home in Oakland, California in August 1963. The league consisted of eight members, made up of administrative affiliates of the AFL, pro football journalists, or someone who had purchased or sold 10 season tickets for the Raiders’ 1963 season.

The real founding fathers of fantasy football

Fantasy Sports Worth-It is estimated that 26 million Americans play some form of fantasy sports league, a fact that has created an industry worth close to $1 billion a year according to the U.S.-based Fantasy Sports Trade Association.

Issues- unfair advantages for employees involved with fantasy sports companies; possible involvement with online gambling; integrity being questioned

Banning Fantasy Sports?- Tech Law Advisor points to a new lawsuit filed by a lawyer who focuses on gambling laws. The lawyer claims that many paid online fantasy sports leagues violate state gambling laws. However, many fantasy sports players would likely claim that it's not a game of chance, but actually involves some element of skill, mixed with some element of luck. Just as in poker, you still need to play with the hand you're dealt. However, page after page of the complaint focuses on showing why fantasy sports really are a game of chance, including the fact that the players' and teams' interests often aren't aligned with the fantasy sports players', and that players might get injured or suspended; teach kids gambling is ok

Are Fantasy Sports considered gambling?

Internet Popularity- A large factor in the growth of fantasy sports was the rise of the Internet and personal computers in the mid-1990s. The new technology lowered the barrier to entry to the hobby as stats could quickly be compiled online and news and information became readily available. Fantasy businesses began to migrate to the internet in the mid-1990s. In 1997, two such sites that debuted were Commissioner.com and RotoNews.com.

FSTA?- The Fantasy Sports Trade Association (FSTA) is a Chicago, Illinois-based trade group representing the fantasy sports industry, listing over 200 member companies on its web site as of June 2015.[1] Members range from small startups to large media corporations. FSTA was founded in 1998 and provides demographic data, annual conferences and collective action including lobbying to support the growth of fantasy sports leagues. The FSTA was the first organization to compile demographic surveys of the fantasy sports market starting in 1999.[citation needed] The first survey showed 29.6 million people age 18 and older play fantasy games, but that figure was reduced in later years when it was determined the survey also included people who play NCAA bracket pools, which are not the same as fantasy sports where individual players are picked.

Problems- include the issue with online gambling becoming very popular without anything being done to stop it; people are putting lots of money into fantasy sports and not realizing their chances of winning are very small

Enthusiasm- Fans are younger and more affluent than non-participants, they watch the sports live, meaning they don't skip through commercials, and they will watch a game even if it's no longer competitive, as long as a member of their team can still score them points. And while a traditional sports fan might only follow and watch one team, fantasy sports fans watch more games, since their players can be on different teams.

Ethical Dilemmas- people don't have high chances of winning; teaches kids gambling is ok and they are allowed to; employees have higher advantage if they play

Media Impact- ratings have gone up significantly and people are watching more sports games and not skipping commercials, so the media is making money

Athletes and Teams- Athletes are put under a lot of stress because people are betting on them playing good and if they play bad then they can lose people a lot of money. Also, there can be a lot of danger if they play bad towards them because some people can get very angry if they lose some money. its is also a good thing because it lets players know that people see them as really good athletes and they know people are counting on them.

Future Trends- Many more women and children will get involved with fantasy sports; Daily Fantasy Sports is the fastest growing part of the entire digital and interactive gaming space with torrid revenue growth year-over-year, so most sports teams will become involved with fantasy sports and have some equity with these companies

Teams with equity in DraftKings

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