What I learn in this project
I start to use particle system in this project and it is very strong tools to increase atmosphere especially after we learn how to make animation in Unity. Based on particle's physical properties we can add animation them and get inertia effect and this is how I make the revolving fire portal.
Next step I plan to add more animations and interaction trigger to the scene before we connect to the vive. Like grab stone and throw to the creatures, using destroy () function and if statement to simulate the fighting scenario, And use state machine to separate friendly creatures and harmful ones. If player hurts the friendly creatures like deers, he/her will be killed by god. Using animation tools in Maya to make couples of creatures walk. And add some scripts to the controller's touch pad to make player can use controller to move without teleport.