Jaaggruth has been playing D&D for three years now. He is a forever DM, which means that he is almost always the DM when he is in a campaign. He loves writing plots and working with his characters’ backstories. He almost always runs campaigns in homebrewed worlds because he loves worldbuilding. If he had to pick a favorite race and class, it would be a tiefling monk. Jaaggurth says his favorite thing that players do is role-play with each other. He likes being able to sit back and let them interact with each other and the story. He created a one-shot for the party to play with level 10 characters.
Robyn will be playing Malaria, an air genasi rogue. She was abandoned by her mother as a child and grew up on the streets where she picked up her thieving abilities. Malaria is chaotic neutral and generally very off-putting. Her weapon of choice is a dagger. She mostly out adventuring for the money. She doesn’t have much a life to go back to, so she might as well make it more exciting. She does have a good moral compass, but will ultimately look out for herself first.
Ri will be playing as Fives, a warforged battlesmith artificer. He hails from Eberron, specifically Xen’drik, but he traveled to Khorvaire in search of the answer to his only question: why was he created? How was he created? Fives is very intelligent, but has a poor understanding of humanoid interactions. He is lawful neutral and approaches most encounters with logic. His steel defender in the form of a dog stands by his side.
Ciara will be playing Rashoz, a half-orc sorcerer of draconic origins. He is muscle-for-hire in many circles, but only out of necessity. Having a young son to support as he gets more sick, Rashoz is taking riskier and riskier jobs to pay for treatment. He is true neutral, not wanting to do more harm than necessary, but not easy to trust others either. He wields his trusty daggers but tends to rely on his magic in a tight spot.
Gray will be playing as Kethryllia, a half-elf grave domain cleric of the Wildmother. Kethryllia is a 15-year-old girl who left her village in the woods to go on a quest. She was prophesied to be the one to find the Shard of the Equinox, which is a relic that was created by Melora herself. She doesn’t know what it does or where it is, but she is determined to find it. Keth is neutral good and very calm in the face of danger. She wields a mace and a shield covered in flowers and vines.