Journey LogS Heather Lee ( flowerpot123) - ENGL 1030, 041

Heather Lee (flowerpot123) - 041 - mage - journey log #1

"Create a 60 - 120 second video using voice, images, and text. You may use Adobe Spark or Adobe Premiere Pro. A paragraph should accompany the video on the process of making the video." - GM, 2017

Video-making process: I expected to simply look over the passages from past reading assignments for this video project, but ended up doing so much more. I researched world-famous inventors (i.e. Thomas Edison, Steve Jobs) and their wise words relating to curiosity and innovation. I also watched a compilation of youtube videos ranging from comedy to fashion to news reports just to gather inspiration for editing, videography, images, and music. Furthermore, I knew that video-making was a tedious process but never thought that every single second of footage or text would matter so much to me (as a newly self-proclaimed perfectionist). Upon choosing to become a mage, I was prepared to be given quests of this sort, however it was a completely unique experience. I am excited to say that it was a great refresher for the past week of readings and discussions and hope that it will be able to assist other students or potential innovators in the making as well.

[picture retrieved from adobe spark images database also once used by GM in a lesson]

Heather Lee (flowerpot123) - 041 - ranger - journey log #2

"Research two concepts from class or readings and gather at least two sources for these concepts and explain why you chose these and how you found them. Reflect on the research process as well as the deeper meaning of the concepts. Make sure to cite all sources. " - GM, 2017

I chose to look into the origin of monsters and their use by society as "a coping mechanism for the most dreadful things in life" (Donovan, 2011). I selected the citations listed below because of their ease of access and understanding. I found it difficult to find respectable sources about monsters and villains and sifted consistently through course syllabi, comics, and amateur blogs. Although the first source "Villains or Monsters" was posted by S. C. Butler on a '.com' website, traditionally denied as a respectable source, I felt as though the article itself and the comments open to the public were interesting to read and decided to share it anyways. Butler (2008) states that villains and monsters differ due to their freedom of choice or lack there of. Villains choose to become evil or defy the protagonist, while in most cases, monsters are naturally wild and beast-like, not being able to control their actions. Patricia Donavan's "Why we create monsters" was the basis of my research because after I read this article, I became curious about the origin of monsters and their role in society. The history behind monsters is quite fascinating because they have been around since the Spanish Baroque period (1600s - 1720) yet they are still extremely relevant to this day. Lastly, to deepen my research, I stumbled upon an novel written by David Rengrow, titled The Origins of Monsters: Image and Cognition in the First Age of Mechanical Reproduction, which focused more on the spread of monsters throughout culture, a topic he refers to as "the epidemiology of culture". I believe that the deeper meaning behind monsters and their relation to society is that there is a hidden need for monsters in our lives. Chuck Klosterman (2010) states that "we tend to classify [monsters] as personifications of what we fear". Monsters help us depict and humanize our fears so that they seem fightable. For example if you were going through a mental health issue or thoughts of inadequacy, as unseeable entities they may seem scarier and larger than they actually are. Sometimes the people, places, and things, your fear are the ones you love and cherish the most.

CITATIONS

Butler, S. C. "Villains or Monsters." Science Fiction and Fantasy Novelists, 15 Aug. 2008. http://www.sfnovelists.com/2008/08/15/villains-or-monsters/. Accessed 30 January 2017.

Donovan, Patricia. "Why We Create Monsters." University of Buffalo Reporter, [Buffalo, NY], 27 Oct. 2011, p. All.

Klosterman, Chuck. "My Zombie, Myself: Why Modern Life Feels Rather Undead." The New York Times, 3 Dec. 2010, p. All.

Wengrow, D. The Origins of Monsters: Image and Cognition in the First Age of Mechanical Reproduction. Princeton: Princeton UP, 2014. Web.

Heather Lee (flowerpot123) - 041 - bard- journey log #3

"Draw, paint, or otherwise create something that represents this week's reflection. This could also be a video of process or documentation of a raid or adventure. A short story or poem could also represent your reflection. A paragraph should accompany the composed piece on the process and rationale" - GM, 2017

I have chosen to create a narrative poem describing the process of writing Raid #2.

"Wait until the LAST minute!", the Game Master said. Several brainy students ignored his request, others like myself, put themselves to the test. So until the night before came, I twiddled my thumbs and wished for good luck. I sat at my computer with no ideas, FUCK. Persistence was key, I needed to keep trying, so I went back to the Rhetorical Inn looking for a shred of inspiration. I saw that the Game Master graciously left some helpful tips. After reading them I finally agreed that I needed to write about something that I was obsessed with, (of course) nothing obscene. Naturally I looked to Netflix for a survey of my interests and searched for a monster from within. How I Met Your Mother and Friends had no foes, while House of Cards and Vampire Diaries had only those. I decided to go with Vampire Diaries because it seemed like the obvious choice. I hoped and prayed that I could showcase my voice. All in all I feel that my decision was right but I can't help but think that it was maybe a plight.

Process and Rationale: I wanted to write about a series of events that goes into research for any assignment (school/work), something personable, a widespread idea. I knew that I didn't want to rhyme every line so the poem was labeled a narrative. My rationale behind the poem was to tell a story so I guess it could be considered a short story as well. I have yet to use profanity in any of my work and thought that it added emphasis.

Heather Lee (flowerpot123) - 041 - bard- journey log #4

"Draw, paint, or otherwise create something that represents this week's reflection. This could also be a video of process or documentation of a raid or adventure. A short story or poem could also represent your reflection. A paragraph should accompany the composed piece on the process and rationale" - GM, 2017

I have chosen to create memes about proper research and the ideas discussed in John Oliver's segment about Trump's credibility.

all images are not owned by me

Process and Rationale: I decided to make some memes because honestly in combination with other classes I started to have writer's block. Therefore, I thought that I'd still be able to review the topics discussed in class this week with a more light-hearted medium. The process was relatively easy because I used an online meme generator. Don't worry though, everything is in my own words, only the images were taken from other sources. I think that memes are very powerful in that they are usually only made up of a couple of words yet have the ability to relay tons of information.

Heather Lee (flowerpot123) - 041 - bard- journey log #5

"Draw, paint, or otherwise create something that represents this week's reflection. This could also be a video of process or documentation of a raid or adventure. A short story or poem could also represent your reflection. A paragraph should accompany the composed piece on the process and rationale" - GM, 2017

I have decided to write a poem about the rollercoaster of a process of Raid 2.

LIFE. Often referred to as a game. GAME. Often referred to as a waste of time. TIME. A human creation to measure the day. DAY. Made up of 24 hours. HOURS. Not enough exist to be productive. PRODUCTIVE. The opposite of a typical college student. STUDENT. A full-time job, no excuses. EXCUSES. Not to get out of things but to fully explain yourself. EXPLAIN. 6 other class, 15 other hours, and 10 hrs worth of other assignments, it finally caught up with me. ME. I'll be back on track as a student ASAP. ASAP. As soon as possible.

The past few weeks have been pretty hectic and the raid process was much harder for me then I thought it would be. I just was not as interested in the topic as much as I originally thought that I would be. I found it difficult to diagnose and analyze Two-face in my own words. On the due date it was actually incomplete. I'm not proud of this but everything can't be done perfectly. I am not making excuses for not finishing the assignment just know that I have put a lot of thought into it, external distractions and situations have affected my school work and I will be back on track as soon as possible!

Heather Lee (flowerpot123) - 041 - warrior- journey log #6

"For all reflections, you must use at least two habits of mind and write at least 600 words." - GM, 2017

Process and Rationale: According to the Game Master (2017), metacognition is "the ability to reflect on one's own thinking as well as on the individual and cultural processes used to structure knowledge". This past week, I feel that I have exemplified this habit of mind through the process before the Annotated Bibliography. I never thought to actually communicate with a professor about personal matters because I was taught that was unprofessional. Then I got to thinking why this was and how society had constructed seemingly strict roles (i.e. teacher, student, parent, administrator, peer), when in actuality there lies intersections between them. After the Annotated Bibliography (or lack there of), I was forced to engage in responsibility, "the ability to take ownership of one's actions and understand the consequences of those actions for oneself and others" (GM, 2017).

Heather Lee (flowerpot123) - 041 - bard journey log #7

"Draw, paint, or otherwise create something that represents this week's reflection. This could also be a video of process or documentation of a raid or adventure. A short story or poem could also represent your reflection. A paragraph should accompany the composed piece on the process and rationale" - GM, 2017

The dichotomy of our thinking

Process and Rationale: I decided to draw and create a depiction of two types of thinking: the imaginative and the ordinary. I thought that this project related directly with the topics at hand within class this week (i.e. creativity and openness within Cards Against Humanity). The Game Master (2017) defines creativity as "the ability to use novel approaches for generating investigating and representing ideas" which you obviously need within the game of Cards Against Humanity and real life to be successful. Next, openness is considered "the willingness to consider new ways of being and thinking in the world" (GM, 2017). With a combination of openness and creativity, one is exposed to diverse ideas and not just their own.

Heather Lee (flowerpot123) - 041 - bard - journey log #8

"Draw, paint, or otherwise create something that represents this week's reflection. This could also be a video of process or documentation of a raid or adventure. A short story or poem could also represent your reflection. A paragraph should accompany the composed piece on the process and rationale" - GM, 2017

Base
Framework
Side
Side
Aerial View

Process and Rationale: I know that Raid 5 is all about the Villain Sanctuary and explaining the process, but I decided to also include it in this week's journey log because of how surprising the entire process was. I, Heather Lee, am not a mine-crafter by any means. Doing this project made me think back on the beginning of this semester when I first step foot into this class and GM says, "this is not a typical class, it is solely based on gaming, even if you don't identify as a gamer, you can succeed". I thought to myself, respectfully, bullshit. However I definitely feel as though my writing and creativity has come a long way! The GM (2017) defines the habit of mind, flexibility as "the ability to adapt to situations, expectations, or demands" and engagement as "a sense of investment and involvement in learning". I think that this section of ENGL 1030, although a GEN ED requirement has successfully allowed me to delve into these habits of mind just through this project alone. By utilizing engagement and flexibility, I was able to figure out how to think of issues in a new light and how writing and

Created By
Heather Lee
Appreciate

Credits:

Created with images by Alexas_Fotos - "monster stuffed animal funny""clouds" - original photo by Heather Lee

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