BRIDGET HAUFF ART EDUCATOR | PORTFOLIO

As an educator, I want to provide an environment in which students can learn, live and grow. Art within a curriculum serves so many wonderful purposes. If art is implemented successfully throughout an educational career, it can have a significant positive impact on students. Art acts as a form of communication and it also provides an outlet for self-expression. Art enhances our cultural literacy, and helps to develop observation and analysis skills. Art allows us to think creatively, ‘outside of the box’.

An effective teacher is someone who puts his or her whole-self into the teaching of their students. I am willing to learn, adapt and be flexible in my teaching, caring not only for the cognitive development of the child, but also for the child’s social and personal development, I have a passion for the field of art and the education of youth . Organization and management within a classroom are strengths that I possess.

Within the field of education I see a great opportunity to continue the ongoing process of introducing fresh young minds to the exciting world of color, form, shape and style.

Specialties: digital art (iPads, Adobe Illustrator, Photoshop, InDesign), animation, ceramics, drawing, encaustic, jewelry.

GRAPHIC DESIGN

9th Grade

Typography | Identity Design | Composition | Animation

TYPOGRAPHY

Students learn how to relate text and image. They develop skills in Adobe Illustrator, focusing on composition and color scheme.

IDENTITY DESIGN

Students create a logo for a business. They learn about branding through creating a logo, business card, and letter head.

COMPOSITION

Students use Photoshop to create a unique combination photo. They learn about appropriation and image usage rights.

ANIMATION

Students work in after effects to create a simple animation of their logo.

CERAMICS

9th Grade

Pinch Pot | Coil Pot | Slab Box | Wheel

PINCH POT

Students had to create a set of pinch pots and decorate with surface design.

COIL POT

Students had to create a coil pot - minimum of 8" high.

They objective was to combine multiple coil techniques; rope coil, clay balls, flat shapes and coil snakes.

SLAB BOX

WHEEL

SCULPTURE

7th & 8th Grade

Paper | Clay | Wire | Plaster | Soap | Capstone

PAPER

Students had to create a 3D paper sculpture that showed the idea of juxtaposition.

CLAY

Students create an abstract clay sculpture using multiple hand building techniques inspired by nature.

WIRE

Students worked as a group to create a stop motion animation using their wire sculptures.

Students chose an animal, drew a contour line on the image using their iPad and then created an armature and used wire to sculpt their animal.

PLASTER

Students had to choose an emotion and create it in a non-objective plaster sculpture.

SOAP

Students created a maquette our of sculpey, template and their own tools to assist them in their soap carving.

DRAW | PAINT | PRINT

7th & 8th Grade

Drawing | Acrylic & Watercolor | Relief Print | Mixed Media

DRAWING

Students learn about value and proportion in a portrait grid drawing.
Some students choose to draw for their capstone.

PAINTING

Students choose a country to research that inspires both of their paintings. They do a watercolor landscape of their chosen place and a zoomed in acrylic detail.

PRINTING

Students learn about various printing techniques. They create a double drop relief print of their own inspired by "pop" culture.

MIXED MEDIA

Students combine all of the learned skills to create a final mixed media project inspired by their interests and hobbies. Focusing on technique, layering and composition.

DIGITAL ART

7th & 8th Grade

Photography | Photo Editing | Illustration | Animation | Video Games

PHOTOGRAPHY

PHOTO EDITING

Students use various photo editing software to create a poster. This one was a persuasion poster.
Composition collage using Photoshop
"Bad Mail"

ILLUSTRATION

Students use their iPads and various applications to create drawings.
Self Portrait

ANIMATION

VIDEO GAMES

Students learn about the history of video games. They debate the pros and cons of them. They learn about how to create them and they make a video game using an application or website of their choice.

Credits:

Photos are of student work.

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