Using the augmented reality software that was set up, I was able to pick any surface within the room and add a still or animated model to it. I have seen and used this kind of technology before, but what was different about this programme is how much more flexible it was, while I just picked a preset, you could potentially create your own assets to use, and this opens much more possibilities within the programme. I thought it was fun, and it was fairly intuitive and self explanatory for the kind of advanced technology that it is.
For a 3D modeller, I think the technology has a great amount of use, it's an easy way to allow users to import their own work assets into, and to therefore get a more detailed look at how they work in 3D space. Otherwise, augmented reality has already shown it's potential to entertain in mediums such as games, you only need to look at the popularity of an app like Pokemon GO just earlier this year, so there is certainly potential to create more apps and games that work on augmented reality, as it is an interesting concept.
Arduino and Little Bits
In the third workshop of this assignment, I was given the opportunity to play around and experiment with two other pieces of technology relating to the topic of "connecting two worlds" - interactivity via microcontrollers, those being Arduino kits, and Little Bits.