Диалог студентов точных и гуманитарных наук в процессе участия в цифровых проектах Andrew janco

Haverford College, Digital Scholarship
International Journal for Digital Art History, n. 3, july 2018. DOI: https://doi.org/10.11588/dah.2018.3.34297
Only when collaborators focus in on something that can be considered “important” in all participating fields will a collaboration reach escape velocity. / Только когда коллабораторы сосредотачиваются на чем-то, что можно считать «важным» во всех участвующих областях, сотрудничество достигнет «ускоряющейся скорости».
... collaborators must also find a set of problems that provides adequate professional and/or monetary incentives for all parties as well. / ... Сотрудники также должны найти набор проблем, которые обеспечивают адекватные профессиональные и / или денежные стимулы для всех сторон.
... it is essential to find a way for all collaborators to accrue reputational enhancement and professional advancement from this collaboration. / ... важно найти способ для всех сотрудников, чтобы получить повышение репутации и профессиональное продвижение из этого сотрудничества.

Greenhouse Studios is interested in what new knowledge might emerge when we allow academic communities to self-organize. ... At Greenhouse Studios, we’re running an experiment in radical collaboration, exploring what happens when you remove the labor hierarchies and predetermined workplans that normally structure collaborative scholarly projects, and instead embrace the emergent qualities of collaboration itself.

Digital Scholarship Compañeros

Personal investment in the subject matter of the project and relationship with project partners / Личная связь с предметом проекта и отношения с партнерами по проекту.

Advances research and skills that are directly relevant to primary academic interests / Продвигает исследования и навыки, которые непосредственно связаны с первичными академическими интересами.

Students as co-investigators with their own research interests and agenda. / Студенты как соисследователи со своими исследовательскими интересами и повесткой дня.

Project presents problems that necessitate innovation and original applications of natural language processing (NLP) / Проект представляет проблемы, которые требуют инноваций и оригинальных приложений обработки естественного языка.

These outcomes were not accidental, and yet, not entirely intentional.

Is this purely a product of specific circumstances? Can we reproduce this model in future projects?

How can we design and manage digital humanities projects that deliberately engage students in original research in both the sciences and humanities?

If this is possible, we can deliberately design Digital Humanities projects that not only adapt computational tools and methods as well as technical labor, but create mutually-beneficial sites of applied research in the sciences as well.

In 1984, the friends and family members of Guatemalans ‘disappeared’ by state security forces formed the Grupo de Apoyo Mutuo (GAM). Members of the GAM searched for their loved ones and demanded information from state officials during a period of Cold War violence in which Guatemala’s military and police routinely murdered activists, union leaders, agricultural workers, and anyone deemed an insurgent or subversive threat. In the countryside, the military waged a genocidal campaign against indigenous Guatemalan communities in an effort to combat guerrilla forces by taking “the water away from the fish.” The Guatemalan Truth Commission’s 1999 report documented over 200,000 deaths during internal conflict (1960-1996) and attributed 93% of human rights violations to state security and related paramilitary forces. The GAM has spent the past three decades collecting textual, visual, and audio-materials related to ongoing human rights trials and historical memory.

Проектная группа

Alex Galarza, CLIR Post-Doctoral Fellow
  • Early decisions
  • Project as Service and Equal Partnership with GAM.
  • Post-custodial: all original materials stay in Guatemala.
  • Relationship building between Haverford and GAM.
  • Need not only for preservation and access of materials, but student engagement, student research and project development both in Guatemala (USAC) and Haverford.
  • Need for advanced methods to research the collection for ongoing legal case work.

Archival Processing Application

Existing solutions for access, such as AToM, Samvera, or Islandora are designed for archival management and discovery.

We need an application that engages with the pedagogical value of digitization and archival processing.

Created a framework where students at Haverford and in Guatemala can transcribe, describe and process the documents.

Students create authority records, at the case level, for the people, places and organizations in the collection (Pedagogy of digitization).

Designed and built by DS students, the processing layer is the first site of engagement between student researchers and the information in the materials.

Creation of large text, metadata and image corpus for analysis.

Archival Research Application

Dialogue and user testing with historians and GAM legal team.

Identify features in the archival collection that facilitate computational queries and open new avenues of research for the GAM.

Personal Identifier Extraction with Statistical Models
Semantic Search with Word and Document Embeddings
Spatial Queries and GIS

Offline to Online Handwriting Recognition using a Bi-directional Recurrent Neural Network (RNN)


Design and Management of DH Projects

  • Build relationships first, then establish ongoing dialogue about project requirements.
  • Engage students as co-investigators and project partners.
  • Embrace (or create) project conditions that provide technical problems that require innovation. Create opportunities to research those problems.
  • Highlight access to unique datasets and corpora.
  • Significance of real-world problems and relationships for student investment. Personal and professional stake in the project.
Tania, Mariana, Rafael and Natalia

Gracias por su atención y preguntas.

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