Crafting My Vision
In the first step of my course project, I drafted a client presentation document showing the theme, setting, character, and object concept. I started with a description outlining my storyline with reference images that would display my thoughts and ideas. In my first draft I chose a sample setting along with sample images front and side that would be used as a reference for my 3D characters. I also selected 2 reference images to be used as props or object in my 3D display.
Developing my Vision
With this character I tried to use a more advanced modeling technique to add detail using the NURBs surface tools. I also used my reference image as a guide to outline my character.
In the below images, I again use reference images to outline the object of my seesaw that would be used on my playground; tracing the object and using both polygonal and surface-based modeling techniques to create a 3D form. I started with a sphere to created the base and used the edge tool to cut the bottom half of the sphere. For the seesaw, I started with a polygon cube and I use the scale, rotate and move tool to form the shape of the seesaw.
In this portion of my project I further developed my character, environment, and prop objects by adding texture and color to the surfaces of my scene.
As you can see, I have added a sky, sand to the ground and a little grass. I have also added color to my seesaw and texture to my basketball.
As my project further develops, I am now working with different lighting to create a better feel of outside lighting to go with my playground.