Projection Mapping is used to turn any object into a display surface for video projection through the use of specialised applications and software. Creators are able to transform any surface/building into an interactive virtual pice of art, and the most popular uses for such technology include museum exhibitions, advertisements, and during concert performances.
I went into these workshops completely open minded. I had a basic understanding of what projection mapping was, and how it was done, but nothing more. The detail in all of the projection mapping I have ever experienced had always amazed me, but how the creators got from a concept to such a display had never crossed my mind until now. On using the app on my tutors iPad, I was shocked at how simple and easy it was to use. I experimented with the shapes and stock images provided by the application, and found my self enjoying the experience all together. On further research, however, I found my experience extremely simplified and my creation far from that of a professional projection mapper. All I had was a tablet, a projector, and a flat surface, some of the examples shown in class had to take into account different lighting, the depth of people's faces and buildings, their animations are extremely complex, and although I found it rather easy to do, it is clear there is much more to projection mapping than just drawing on an app. The only restriction in projection mapping is the skill you have, and with this in mind, I am extremely interested in learning more about the process and enhancing my basic knowledge.
As a student with no prior experience in the field of projection mapping I am extremely interested in where this technology will head. The majority of projection mapping is used to augment reality, which can reduce a number of issues during performance for actors and participants. For example, when performing on stage, a singer can seem go from standing in the middle of a rainforest on one instant, to deep under the sea, both impossible to do on stage and without health risk. This can also reduce the production cost of any production, as nothing is lost if the director decides to move the scene of their piece from ice to fire.
There is already evidence of companies using 3D projection mapping to advertise products, so advancing the technology can only see more realism and creativity in this concept. The closer to reality this technology becomes, the more advanced its help may be. In this technology's future, I see it becoming a fundamental aid in education, be it helping musicians play an instrument, simulating vehicle movement, space travel, and possibly even help doctors on surgical procedures. This advancement in technology could prove to be life saving, helping people to understand the world from their bedroom.