Angela's Metallinou Learning Diary "Introducing Project-Based Learning in your Classroom"
In my little spare time, as I am a mother of four, I struggle many things, like salsa dancing, singing (semiprofessional), reading and getting involved into various webinars about ICΤs and innovation in German teaching and not only. My passion is travelling with this fish boat every summer in Kefallonia... I like to discover new beaches and unknown shores...
At school I try to do many projects with my students...
For the last three years I am studying and working hard on the implementation of Gamification not only in my daily teaching, but also enlightening colleagues and teachers with webinars or workshops. "Gamification in Education" is my Motto and I try to spread it all around the educational community wherever... I feel also obliged about it, because I have been distinguished 2015 with prize award from the European Schoolnet Academy via Microsoft. It all started with a very known German board game, that celebrated 2014 its 100th anniversary... "Mensch ärgere dich nicht"!
What is PBL and why use it
"PBL is all about the process and the learning that happens as part of this process. In other words the project is the main course. "Doing projects" however, is often an add-on at the end of a topic that has been studied in class, in other words the learning of curriculum content happens before the project work even starts. The project is then the culmination of that work where the students apply their knowledge or delve deeper into the topic."
Why use PBL?
- critical thinking
- large scale multi disciplinary
- creativity and innovation
- communication and collaboration
- information literacy
- media literacy
- initiative and self - direction
P2P - Reflections on our current teaching practice
What teaching strategy do you use most commonly?
Active Learning - Active Learning is anything that students do in a classroom other than merely passively listening to an instructor's lecture. Research shows that active learning improves students' understanding and retention of information and can be very effective in developing higher order cognitive skills such as problem solving and critical thinking. Collaborative/Cooperative Learning - Cooperative and collaborative learning are instructional approaches in which students work together in small groups to accomplish a common learning goal.They need to be carefully planned and executed, but they don't require permanently formed groups.
Games/Experiments/Simulations: Games, experiments and simulations can be rich learning environments for students. Students today have grown up playing games and using interactive tools such as the Internet, phones, and other appliances. Games and simulations enable students to solve real-world problems in a safe environment and enjoy themselves while doing so.
What do YOU do most of the time in the classroom?
It depends from the students and our learning goals, the curriculum, their learning needs... Every September and after the first three or four lessons I can understand, what my students are about to do in the following year and how to find the way to handle them, so we can collaborate and work on the learning material and the projects I would like to accomplish with them... PBL is my priority and of course my favourite Game Based Learning, especially in classes with difficult to handle students...
What do the students do most of the time?
Like most students in the world, my students are also likely to avoid anything that has to do with learning.. they skip homework, typical grammar or vocabulary exercises, etc...