Link to Presentation: adobe.ly/2uLukXv
[Digital] Literacy is the ability to comprehend, analyze, and (re)produce information [in digital mediums].
Emphasizing Digital Literacy in ENGL1030 Course Outcomes
Digital Essays and Digital Tools
The goal is to build a digital literacy that will help students excel at the university and workplace, ultimately becoming effective communicators with digital tools.
Skills they will be exposed to: Document Design, Video Production, Podcast Recording, Image Creation and Manipulation, Webtext Publishing, Special Reasoning through Gaming, HTML Coding, Media and File Organization, and Multimodal Group Presentation
Digital (Failure) Literacy Written and Produced
(GoogleDocs, Adobe Audition and/or Adobe Spark)
- Articulate a moment in you life where you failed or had shortcomings with technology while trying to effectively communicate or create something.
- First write a short narrative then pair up with someone in class and create a 5 minute podcast/video discussing the moment of failure.
- Write a reflection on the differences of the narratives and the strengths/weaknesses of both genres.
Journey Logs
(Adobe Spark, Minecraft Education, et. al.)
- Compose weekly reflections that engage with the Habits of Mind.
- Focus on the new digital skills acquired that week and how it relates to composition at large.
- Posts are expected to be multimodal with greater expectations of creativity and experimentation each week.
Research Guided Essay
(Google Docs, Adobe Spark, Adobe Audition, Minecraft Education, Adobe Lightroom/Photoshop)
- Create a short proposal in the form of a video.
- Generate an annotated bibliography as a webtext in Adobe Spark video with a written transcript in Google Docs.
- Compose a research guided essay in Google Docs, transmediate it to Adobe Spark.
- Support the composition with images manipulated in Adobe Lightroom and 3D models built in Minecraft Education.
Multimodal Presentation [Shark Tank]
(Google Docs, Adobe Spark, Adobe Audition, Adobe Premiere, Adobe Lightroom/Photoshop, Adobe InDesign, Minecraft Education, Twine, and Camtasia)
- In groups, create a text-adventure using Twine.
- Design a marketing campaign to “sell” the game to four “gaming executives” through transmediation of the research guided essay.
- Responsibilities should be divided based on the strengths of each group member to optimize time and technologies used.
Christopher Stuart - RCID PhD Student
cstuar2@clemson.edu - adobe.ly/2uLukXv
Credits:
Created with images by FirmBee - "office freelancer computer" • Free-Photos - "home office workstation macbook air" • Pexels - "code code editor coding"