Infamous for its use of CGI, Michael Bay’s Transformer extensive use of CGI is a perfect case for CGI, the story literally cannot be told in a live action adaption of the immensely popular 1980s cartoon. First, they must pre-build each Autobot and Decepticon, film it with a stand-in on set, then animate it to react. In the end, you have a Transformer movie. Executed. Special Effects. A Blockbuster and tons of CGI in the film. Another example of using CGI well is here at Georgia State, the promoting of Georgia State Stadium. The stadium isn’t even completed but the vision of the future of the stadium is already made tangible in the mind of viewers. The potential fans, the advertisement that litter the stadium. The time of evening. Both of them are examples of well-executed CGI. While there are countless examples of CGI done well. This form isn’t without flaws. They’re countless examples of CGI done wrong.
On August 25, 1989, the dark fantasy manga series written and illustrated by Kentaro Miura was published by Dark Horse Comics. The manga had gained a cult following from domestically in Japan and extremely well- received in the United States where after all this time, the series is stilling going on strong. Like any well-received literature with a following, the manga got a TV show in the form of an anime in 97’ but got ended prematurely in ’02. In 2012, they were a renewed effort to get the manga on the air once again. The release of Berserk: Golden Age soon followed. The fans did not take kindly to the allege “butchery” of the movie, art, and CGI especially. Reading the anime and watching the 97’ anime then comparing it to the 2012 adaption. There was a mistake made, some for the sake of the budget and others transgressions didn’t understand Kentaro Miura. His art style was obviously very difficult to adapt in CGI since every drawing or frame could stand alone and tell its own story. You couldn’t narrate the story in CGI without the art of Kentaro Miura. Has CGI made leaps and bounds in film, television, computers and all other forms of the medium? Immensely. The idea of making anything you need with your computer to tell a story or make a commercial for the future is an indispensable tool for designers and animators.