Gone Home Game Review
With Gone Home, we each had to purchase a "video game" and play it in order to get a good feel for it. It was more of an interactive story than a game, but it was interesting nonetheless. Having never made a movie on my own before, I had no preference for iMovie, Adobe Premiere, or any other editing software. That meant I could go into Camtasia ready to absorb everything the program had to offer. Apparently I forgot to absorb the save function, as it crashed, causing me to lose everything after working on the project for a decent amount of time. I've never gone over 10 minutes without saving since then. In immersing myself into the story as a game reviewer, I was able to look at more than just the casual gamer's perspective. Sadly, Gone Home still left me with overall feelings of disappointment and dissatisfaction, but as with all video games, these sentiments are subjective.