3D Artist by: Gabrielle White

"Unique individuals that cannot draw with their hands improvise with something a little easier, TECHNOLOGY." - anonymous

3D images created by 3D artist

This well known profession/hobby/calling/career consists of modeling, texturing, lighting, animating, and composting. The job of a 3D artist is to transfer their creative ideas into moving or still creations using both illustrations or computer programs. Artists are often consulted on the development of storyboards that are used for creating an overview of a project's final form. Some artists edit animation and its corresponding effects after receiving feedback from the managerial animators, clients, directors, or game designers. Artists must also be present for concept pitches with new clients in order to sell their abilities and demonstrate their talent to potential employers.

As many artistic individuals see an interest in this career, there are certain required skills by the U.S. Bureau of Labor Statistics (BLS).

  • Networking and business skills
  • ability to showcase artistic works in a portfolio
  • Collaborative personality and willingness to work with other artists
  • Artistic talent and computer skills
  • Creativity

Some 3D artists working in graphic or media art, such as video or movie production, may find positions without formal education, but most companies now require a certificate, associate's degree or bachelor's degree in graphic design or a related field. Coursework that can prepare an individual in a career of a 3D artist includes computer design, technical drawing and animation. Fine 3D artists pursuing employment as professional sculptors could be self-taught or take lessons from an established artist. Some colleges and universities teach networking and business skills to aspiring 3D artists.

The type of companies hiring 3D animators would begaming studios, movie film production companies, environment artists, mural artists, and many more. The common career paths of a 3D artist are as shown:

A day in the life of a 3D artist:

  • schedules are not permanent
  • the only work you get is founded by you
  • You are YOUR boss unless hired by a company
  • many projects may take 12 hours or more, unless broken up

Demand for Multimedia Artists and Animators is expected to go up, with an expected 63,640 new jobs filled by 2018. This represents an annual increase of 29.95 percent over the next few years.

Marthin Agusta

Senior 3D Artist at Ubisoft Singapore

This well - known 3D artist has 6 years experience in AAA games, including Assassin's Creed 2, 3, and Black Flag, and Prince of Persia. Experienced in digital sculpting for statues.

She has a skill set of

  • 3D Modeling
  • •Texturing
  • •Character Modeling
  • •Environment Modeling
  • Digital Sculpting

Marthin contains software proficiency in 3ds Max, ZBrush, Photoshop, Marvelous Designer, Substance Designer, Keyshot, and lastly, Substance Painter


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