Adam Liepins Unreal Technical artist

Welcome to my portfolio

All projects were produced using Unreal Engine 4.

Contact me to access protected content.

For the last 10 years I've been working with game engines to develop content for a multitude of platforms and mediums.

That includes games, TV, web, film, commercials, AR / VR / MR, apps and more.

My responsibilities on these projects varied based on its needs.

  • Concept and storyboard artist.
  • Character and environment modeling and texturing
  • Look Development
  • Lighting
  • Scene assembly
  • Rendering
  • Pipeline development
  • Emerging technologies R&D
  • IP development
  • Consultant


All examples were produced using Unreal Engine 4.

Created By
Adam Liepins

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