Speaker Series 1
The first speaker series we went to was quite strange. It was held inside of a gym and we were instructed to complete certain activities. One of the main activities was to either guide someone with their eyes closed or to be guided by someone else while your eyes are closed. The importance of this was to show the importance of trusting the person you are working with. This is because if you are able to do that, you and your partner can work much better as a team. I enjoyed going to this event mostly just to see people bumping into each other but also because it was interesting to realize that the lesson being taught was true. During the beginning of the activity I found myself stiff and hesitant to participate but as I grew more comfortable, I became more loose and it was much easier for my partner to guide me.
Speaker Series 2
During the second speaker series we sat in a lecture hall and were given a presentation. Although an activity like this is usually kind of dull, the content of the lecture is what brought it to my top ten. This is because before this lecture I was completely oblivious to the fact that universities had facilities called "incubation" centers that help businesses out on the ground floor. During the presentation, they mentioned that being selected for the incubation center increases the chances of your product being successful by something like 70%. This really interested me because I have had really serious thought about being a part of a startup and if universities are actively looking for students that are innovating it is something that I will definitely look into.
Project Prototype
Throughout the course we have learned many ways to be more creative and how to use tools to help us when we are stuck at a problem. Because our class was switched around, we had to complete the final project during the first half of the semester. We had to make a prototype without diving deep into many of the creative tools that we learned about. I feel like learning all the new creative tactics have helped increase my creative ability. It would have been interesting to see if maybe we were assigned to do the project in the second half of the year, they might have been different? Instead we did the 30 day challenge at the end of the semester and there are noticeable uses of the creative tools within it. This shows how much your creativity can grow just by learning more about it.
Conclusion
Learning can be described as the act of gaining knowledge through being taught, teaching yourself, or experience. Learning is obviously a key aspect in being creative and innovative. It can help you tackle problems that you haven't faced by applying previous knowledge. Learning affects your critical thinking, knowing not to do certain things based off of their predicted outcome. It also plays a role in ethical decision making because if you learn something is harmful to something else, you should probably avoid doing said thing. Innovation and creativity pull from all different aspects of life and teachings, implementing them into your work is what will improve the quality and variety of what you do.
Credits:
Created with images by Hallenser - "scary lightpainting" • augie_malson - "IMG_0877" • Lenalensen - "metal mandala ornaments" • cogdogblog - "Tesselation Texture?" • Ly Thien Hoang (Lee) - "Bottle Of Straws" • TeroVesalainen - "idea innovation imagination" • Buecherwurm_65 - "lecture articulated male figures" • ManelTor - "Neuron Plasma" • Steve Snodgrass - "Abstract 1.2" • Accretion Disc - "Lecture" • mbaylor - "Doll Diaper" • spamforpic - "go-kart racing drive"