Hello! I’m Andrew Banta, multimedia designer. I graduated from Purdue University in May 2010 with a B.S. in Computer Graphics Technology and a minor in Organizational Leadership and Supervision. I followed that up by studying Character Animation at Animation Mentor, earning a Certificate in Advanced Studies in Character Animation. I have a wide range of experience in communications, print and digital design, UX/UI design, web design, character animation and motion graphics, and video editing.
Graphics
An assortment of computer generated images I have made, ranging from raster to vector images, including illustrations, photo manipulations, print designs, and more.
Web Design
The sites below represent some of the recent work I have completed in the Agricultural Communication Department at Purdue University, for clients both internal and external.
3D Rendering
The below images were all posed/set up, lit, and rendered in Autodesk Maya by me. Character rigs and models were provided by educational institution or third party, unless noted otherwise.
Sketchbook
Animation
The section below showcases various animations, video composites, animatics, and scene renders that I have done. All work by me unless otherwise noted.
Selected shots from my entire time at Animation Mentor. I've included four of my favorite shots. All animation, story, and scene construction/layout was done by me. Character Rigs were provided by Animation Mentor.
A squirrel bites off more than he can chew in this animation short for the May 2010 "11 Second Club" competition. I was responsible for all animation, lighting and rendering. Squirrel rig created by Josh Burton.
My Animation Mentor assignment for Class 3, Week 12 was to take everything done previously and put it together into one demo reel. This video is the culmination of all of my work from Classes 1 through 3 of Animation Mentor.
This piece was a video compositing assignment in which I added lightning, darker storm clouds, and thunder sound effects to some fair-weather footage.
I took existing storyboards from an alternate intro to the film Blade Runner and created an animatic in After Effects. The scanned storyboards were of poor quality, but I managed to touch them up quite a bit in Photoshop.
I did this render in an attempt to realistically replicate a scene from real life. The scene features a variety of different materials that I created in Maya to accomplish the task. This was done for my CGT 340 class at Purdue University.
A collection of interior lighting renders done in Maya.
This animation was done for my CGT 340 class at Purdue University in the Spring of 2009. All work was done by me, with the exception of the fish, ship, and treasure chest models.